AfterShift 0.6.2.1 Patch Notes
Aftershift: the Post-TF game » Devlog
Version 0.6.2.1
A few often requested fixes and QoL, among others.
Improvements
- Added a delay to walk-in TF triggers to prevent cases of spawning puddles and instant transformation after using medkits
- Added an ability to return to Main Menu from submenus via ESC key.
General Bugs
- Fixed an issue allowing players to regain mobility using an inspect tool in unintended situations
- Fixed an issue preventing goo wolves and slimes from leaving behind goo puddles after physical interactions with the player
- Changed spawn condition of one goo wolf to prevent certain, but not all, instances of phasing through walls.
- Added a missing door sprite in the Place of Power
- Added a missing wall on top of the door of the tiny Electronics Lab near Slime Lab
- Fixed 9 typos
Get Aftershift: the Post-TF game
Aftershift: the Post-TF game
Rubber bad-ends with no game-overs simulator
| Status | In development |
| Author | ItemAce |
| Tags | Adult, Furry, transformation |
| Languages | English |
| Accessibility | Interactive tutorial |
More posts
- Version 0.6.2.0 Patch Notes8 days ago
- Version 0.6.1.6 Patch Notes13 days ago
- Version 0.6.1.5 Patch Notes16 days ago
- Version 0.6.1.4 Patch Notes17 days ago
- Version 0.6.1.3 Patch Notes19 days ago
- Version 0.6.0.0 - 0.6.1.2 Patch Notes20 days ago

Comments
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can't wait for the skunk zone :3 this is fun!
Good thing they won community vote then!
Yippie! :D
Step by step towards a future without bugs!
I love your goal of building a strong and solid foundation for the game without bugs before focusing on adding more content
Thank you <3
Yep :3 It’s important to improve the current state before moving forward. There are still many bugs, some harder to test and solve than others, but it’s moving along. Eventually I will have to work on the major update and by that point the patch will be delayed until all new content is finished. But we aren’t there yet.
Thanks for the update! :)
You are welcome :3