AfterShift 0.6.2.1 Patch Notes


Version 0.6.2.1

A few often requested fixes and QoL, among others.

Improvements

  • Added a delay to walk-in TF triggers to prevent cases of spawning puddles and instant transformation after using medkits
  • Added an ability to return to Main Menu from submenus via ESC key.

General Bugs 

  • Fixed an issue allowing players to regain mobility using an inspect tool in unintended situations
  • Fixed an issue preventing goo wolves and slimes from leaving behind goo puddles after physical interactions with the player
  • Changed spawn condition of one goo wolf to prevent certain, but not all, instances of phasing through walls.
  • Added a missing door sprite in the Place of Power
  • Added a missing wall on top of the door of the tiny Electronics Lab near Slime Lab
  • Fixed 9 typos

Get Aftershift: the Post-TF game

Comments

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(+1)

can't wait for the skunk zone :3 this is fun!

(+2)

Good thing they won community vote then!

Yippie! :D

Step by step towards a future without bugs!
I love your goal of building a strong and solid foundation for the game without bugs before focusing on adding more content
Thank you <3

(+1)

Yep :3 It’s important to improve the current state before moving forward. There are still many bugs, some harder to test and solve than others, but it’s moving along. Eventually I will have to work on the major update and by that point the patch will be delayed until all new content is finished. But we aren’t there yet. 

(+1)

Thanks for the update! :)

(+3)

You are welcome :3